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Review of the Products Filters Lightroom 4 Photoshop CS6 Photoshop Elements 4

Lightroom 4, by Adobe, is the newest version of Photoshop’s powerful (and expensive) software. It is a program that hosts and manages your photos, letting you work on them or tag them to specific locations. It also integrates with other Adobe applications like Photoshop and Bridge. With Lightroom you can also edit and control the color of your photos.

You can launch Lightroom from the desktop or launch it directly from your image files.

The main window of Lightroom is a grid with the thumbnails of your images at the top. This allows you to flip, zoom, and annotate your images.

To the right is a Thumbnail Preview area. This is where you can see the images that you have currently selected. The lower right corner of the preview area shows the ratio of the photo. You can select to display the raw image in this area.

The Adjustment Panel is directly to the right of the preview area. The Adjustments panel is where you make your edits. At the top of the panel you have sliders that control how you adjust the photo.

The first slider in the Adjustments panel is Exposure. At the bottom of the Exposure slider are options to Auto White Balance, Custom White Balance, and Custom White Balance. You can adjust the color and look of your photo with Auto White Balance, which uses the camera information, or you can use Custom White Balance to adjust the white balance of the photo. The White Balance box is at the top of the panel and includes options to Auto White Balance and Custom White Balance.

The second slider is Shadows/Highlights.

The third is Brightness/Contrast.

The fourth is Saturation.

The fifth is Color.

The sixth is “Layers”. This is where you can toggle on and off the visibility of your layers.

The seventh is “Channel Mixer”. With the Channel Mixer you can alter the color of one channel in a photo (red, green, blue, or each individual color of a multichannel image).

The eighth slider is Sharpness.

The ninth slider is the Spot Healing Brush. This is where you can make high-quality adjustments to specific areas of an image. You can choose to paint over the selected area or clean up the edges around the area.

The tenth slider is the Clone Stamp. This is where

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This article will teach you Photoshop Elements 101 and make sure you have all the tools and techniques you need to create great content on the Creative Cloud.

Basic Photoshop Elements techniques

This set of tutorials starts with the basics and will explain techniques that are handy for quick image editing, organizing and searching your files.

I. Quickest ways to edit images

II. Advanced editing techniques

III. Searching

IV. Organizing

V. Export and share

Quick editing methods

A. Cropping

B. Rotating

C. Edits: Remove Noise, White Balance, Change Sharpness and Increase Contrast

D. Add Artistic Effects

E. Add a Filter

F. Adjust Curves

G. Adjust Lighting (Colour Correction)

H. Adjust Exposure

I. Adjust Hue, Saturation and Lightness

To start, open your image in Photoshop Elements. (See How to open and edit files on Creative Cloud below.)

A. Cropping

Cropping is perhaps the most basic editing technique used in photography. By cropping, you can remove objects or parts of your image that are irrelevant for what you want to create. Cropping only requires you to select a rectangle on the photo and scroll with the mouse pointer until you are happy with the selection.

B. Rotating

Image rotation allows you to flip an image horizontally or vertically. You can use rotation to make a landscape an upright portrait or vice versa. Use the Rotate Canvas tool to rotate your canvas.

C. Edits: Remove Noise, White Balance, Change Sharpness and Increase Contrast

Noise reduction, white balance correction, sharpness and contrast are all included in the basic image editing tools. Most of these features are displayed by a quick icons on the main toolbar and a panel at the bottom.

All these tools are available and useable independently, if you want to edit a single part of your image.

#1. Remove Noise

Image noise is a small, random pattern that appears when an image is scanned. As the photo moves through the equipment used in scanning, the resulting image becomes blurred or appears with what looks like small lines. Noise is caused by the imperfections of the scanning equipment and the finite resolution of the equipment.

Fortunately, Photoshop Elements 15 and later offers

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Lichen sclerosus and melanocytic lesions: a frequency analysis of the density of junctional melanocytes in lymphocytes.
Immunocytochemical staining in various lymphocyte preparations from patients with histologically proven lichen sclerosus and melanocytic lesions for CD68 (FDC) and HLA-DR (endothelium) antibodies has shown a differential distribution of follicular dendritic cells in the T-zone and the B-zone in the germinal center regions. In addition, we found melanocytic nevi to have a significantly higher density of junctional (JMC) melanocytes in the B-cell follicles than controls.Q:

Nested struct with mutually recursive members

I’m going through The C Programming Language, third edition, and am reading about nested structs.
Here’s the relevant bit from the book ( Type Declarations):
struct mystruct {
int n;
struct mystruct *p;

The authors give a nice explanation of the type definitions involved:

Since p is a pointer to an object of type mystruct, and n is an int, the size of this type is int + (pointer to object of type mystruct) + int. Since sizeof (int) = 4, this is 4 + (pointer to object of type mystruct) + 4. So, its size is 8.

This makes sense.
My confusion comes from the next paragraph, which says:

A struct’s type determines the size of the object and the type of a struct’s first member:
struct foo {
int n;

What does it mean when it says the type of a struct’s first member? The book seems to be implying that a structure’s first member is an object (I’m assuming the result of a function call?), which has a type (an int in this case), which is a type. I’m just not seeing how this makes sense.


It means that the members of the struct have no access to each other’s types. You can’t use member n when you’re defining a struct foo.
Because its type isn’t an int.
If its type was an int and it was defined like this:
struct foo {
int n;
int bar

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In his first interview since his return to Orlando City, forward Dom Dwyer told on Tuesday he’s looking forward to a “big year” and sharing that excitement with his teammates.

That experience should soon be on display.

Orlando City SC confirmed in late August that the 27-year-old Canadian international will miss the next three-to-four months after suffering a torn ACL in his left knee. The injury, suffered in a 2-0 win over Real Salt Lake on Aug. 6, required surgery.

“It’s a big one, definitely, for a couple of reasons,” Dwyer said. “Obviously, you miss a year of football, so you just have to make sure you’re ready to roll when you do come back. Getting used to the speed of the game again is something I’ve always struggled with, so that’s something you work on to make sure you’re ready to go.

“It’s a good thing, because you get to work with the guys and the new coach that you haven’t worked with before. So, it’s good because it’s different, but it’s good because I’m going to get better.”

Orlando City has been busy in the offseason, hiring a new head coach in Adrian Heath. Dwyer said the coaching staff’s attention to detail, in combination with the team’s ongoing fitness program, has made the transition to the Major League Soccer level easier than expected.

“It’s been fun,” he said. “We’re a good fit for each other. I wouldn’t say that we’re totally comfortable, because it’s still early and everything, but we get along really well and we’re all on the same page. It’s been good.

“The guys work hard, the training staff have been unbelievable. So, it’s been a great two weeks.”

Dwyer didn’t take the long-awaited return of a healthy Dwyer for granted, but he said he’s prepared for the long season ahead. He feels the work he’s put in during his recovery has prepared him for the rigors of MLS.

“It was

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